Presentation Schedule
Enhancing Student Engagement in Online Higher Education in Bangladesh Through Gamification (96533)
Session Chair: Stefano Caggiano
Friday, 3 October 2025 12:15
Session: Session 2
Room: (1F) Barceloneta
Presentation Type:Oral Presentation
As online learning becomes integral to higher education in Bangladesh, keeping students engaged in virtual classrooms remains a pressing challenge, especially amid issues such as limited internet access and diverse learner needs. This study examines the effectiveness of gamification, which incorporates game-like elements such as points, badges, leaderboards, and challenges, in boosting student engagement in undergraduate online courses. Using a mixed-methods approach, we assess the impact of gamified elements on student participation, motivation, and academic performance in Bangladeshi universities. Quantitative data from students’ learning analytics and grades are enriched by qualitative insights from student surveys and interviews, which reflect local perspectives. The findings reveal that gamification significantly enhances engagement. It increases interaction with course content, improves completion rates, and fosters a better learning outcome, even in resource-constrained settings. The study also outlines culturally relevant best practices for designing gamified learning experiences that are accessible, motivating, and enjoyable for Bangladeshi students. These results contribute to innovative pedagogical approaches in online education and offer practical strategies for educators in Bangladesh to create dynamic and inclusive virtual learning environments.
Authors:
Md Atikuzzaman Limon, Eastern University, Bangladesh
About the Presenter(s)
Mr. Md Atikuzzaman Limon is currently working a Deputy Director, Vice Chancellor's Office, Eastern University, Bangladesh
Connect on Linkedin
https://www.linkedin.com/in/md-atikuzzaman-limon/
See this presentation on the full schedule – Friday Schedule





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